
dayz-launcher.sh -l -s address Known issues Third party server query API # run game from a different Steam games library path dayz-launcher.sh -d 123 456 789 -connect=address -name=nickname dayz-launcher.sh -d -l -s address:gameport -p queryport -n nickname # retrieve mods list from server, configure mods and launch the game Then the STEAM_ROOT env var needs to be set like this: media/games/SteamLibrary/steamapps/common/DayZ If the game is stored in a different Steam library directory, then thisĮnvironment variable needs to be set/changed.įor example, if the game has been installed in the game library located in If the flatpak package is being used, then the default is: Set a custom path to Steam's root directory. The server's query port, not to be confused with the server's game port. The optional port is the server's game port. If -launch is set, it will automatically connect to the server.
#Dayz launcher connection failed mod
Retrieve a server's mod list and add it to the remaining input. Some community servers require a profile name when trying to connect. Set the profile name when launching the game via -launch.


Printing the game's -mod command line argument.Īny custom game parameters that come after the first double-dash (-) willīe appended to the overall launch command line. Launch DayZ after resolving and setting up mods instead of Steam needs to already be running in the flatpak container.ĭefault is: "" (automatic detection - prefers flatpak if available) If set to flatpak, use the flatpak version of Steam (). Or print the game's -mod command line argument for custom configuration. Usage: dayz-launcher.sh.]Īutomatically set up mods for DayZ, launch the game and connect to a server,
